Game designer Jane McGonigal has reimagined the possibilities of the video game, blurring the lines between real life and alternate reality while upending preconceptions of what you can do with games. McGonigal—who has created games for the World Bank and the American Heart Association—is best known for SuperBetter, which helps players take on personal health challenges with the aid of “allies,” real-life friends and family. An advisor and researcher at the Institute of the Future, McGonigal wrote the New York Times best-seller Reality Is Broken: How Games Make Us Better and Change the World. She enjoys Minecraft—and Broken Age, when she and her husband find time to sit and play together.
What’s in it for you:
A game can be more than just a game. How to turn play into an engine of meaning and a tool for lofty objectives.